Environment Work
Ragnar's Retribution
Fight for Hexall
Cancelled
Ragnar's Retribution
Custom Level with Orc Theme Assets
Custom Level no in gameplay made for Visual Art Contest. All of the assets in this level is going to be used for the main gameplay
Area 1
Viking Concept
No modeled yet made for this Area
<- Concept Image for the game
Area 2
Forest
Forest Concept Level between Area 1 and Area 3
Few models made including Rock and Trees
<- Concept Image for the game
Area 3
Orc Concept
Orc fortress level
Most of the Assets are m
Sneakpunk Modular Assets
All of the Sneakpunk levels are build with modular assets. There are about 150 modular art asset pieces made within 4 month period of development time and about 100 assets were used in the game
Lisapor City
2013 04
Polycount: Aprox 1.5 Milion
City created for Sneakpunk. Created Several buildings and factories in maya and combined to create a city. Used for opening/ending of the game and also used in game for vista point views
Factory Theme Assets
Factory theme assets used for many transition areas and used heavily on the level 4 of the Sneakpunk
Computer Lab Theme Assets
Computer lab theme assets used for level 2 of the Sneakpunk
Lobby Theme Assets
Lobby theme assets. Used mostly on the level 1 of the Sneakpunk
Extra Assets
Assets used here and there no specific theme.
2012-2013
Environmental 3D Art Assignment at VFS 02-2013
1000 Poly Limit Futuristic Apartment
Model of my actual room
Before 2012~
Made in 3 Month Maya Intense course in Green Computer Academy in Seoul, Korea
Made in 3 Month Maya Intense course in Green Computer Academy in Seoul, Korea
Made in 3 Month Maya Intense course in Green Computer Academy in Seoul, Korea
Made in 3 Month Maya Intense course in Green Computer Academy in Seoul, Korea
Made in 3 Month Maya Intense course in Green Computer Academy in Seoul, Korea
Made in 3 Month Maya Intense course in Green Computer Academy in Seoul, Korea